Insert your pics as you complete them. They don't need to be pretty, just convey what sort of stuff will populate each room. Feel free to adjust the descriptions.
01 - the player exits the elevator into the curved corridor. Indications of plant testing.
02 - the players path is obstructed by large roots and foliage. they must climb the stairs to progress
03 - at the top of the stairs, the player can barely see out of the large windows through the grime. it is nighttime.
04 - the player enters the main atrium hallway.
05 - the player walks down the collapsed bridge to the floor. beside the player climbs the pillar and large plant.
06 - the player must walk through the atrium to the far stairs. roots extend across the floor and force their way up through tiles.
07 - the player reaches the far stairway and ascends.
08 - the first floor walkway leads to an optional extra room (lower-right of the picture leads to the easter egg room).
09 - on the second floor, the player enters the generator room and flicks the switch.
10 - as the player reaches the second floor walkway, the lights begin to turn on. their path is blocked.
11 - The player assends to the second floor via stairs at the back of the level.
12 - the player reaches the ventilation room to insert the airbourne weedkiller. cake is provided.
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