Update: Final Eyeplant in Max 1024x1024 diffuse alpha, normal, spec. Actual eyeball will be exported separately.
Update: Eye plant ZBrush sculpt and poly paint, only 2 petals textured as they'll be repeated in 3dsmax.
Wireframe. A lot of the tris are used on the eyeball, but to avoid having gaps visible when the eye rotates, I've left it whole for now.