Saturday 11 February 2012

Plant Testing Container


Not exactly sure how i managed it but i speant most of today just doing the difuse map for the plant holder test chamber box thing. working fast is deffinately not my strong point !

anyways, has a diffuse and alpha map, still not game ready as i have a vendetta against light maps... but right after i have a tea & ciggy break gonna get started on them right away, so can hopefully make the cut for tuesdays presentation !


Edit :



updated version with successful lightmaps :D think it looks alright, totes forgotten how to import alphas into UDK tough

4 comments:

  1. also, I'd think your lightmap could probably just be made by having max pack your UVs, whcih would make all the islands unique? probably not too much more to it?

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  2. yeah thats what i did in the end, simples

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