Friday 13 January 2012

Minutes for 13-1-12

Attendance
All members were present. Adam was late. Naughty Adam.

Business from last meeting
Conclude upon a concept - done.
Further objectives to be set with the assistance of Mike Powell - done
All members will continue to develop concepts. - done

Agenda

Discuss concepts, moodboard, paintovers, lighting
Concepts thus far reviewed. A chosen style is coming together.

Review BSP
The general BSP layout is agreed. We have decided to make use of a tileset approach and will need to remake the whitebox using placeholder tiles. Mike will establish the required tiles.

Discuss file/folder structure and naming conventions
These have been put on hold until after third-year students Bart and Kristian have delivered a UDK tutorial.

Consider dynamic elements and interactivity
Group brainstorming yielded the following dynamic/interactive elements:
  • persistent - "god rays" of light
  • interactive - audio for locked doors the player cannot open
  • persistent - rolling mist on the floor
  • persistent - dripping plants, falling dust, sparks
  • persistent - flickering lights
  • trigger - falling light in atrium
  • interactive - turning on generator lights up level on trigger
  • script - code for generator required?
  • trigger (proximity) - exploding plants
  • trigger (proximity) - plants which strike out at the player
  • persistent - pulsating plant glow
  • persistent - spore pods swell and retract

Use Dropbox as a backup for work
It was agreed that once work started in ernest, work would be saved to dropbox. concept work has been seen as less critical and is "backed up" on the blog anyway.

Design Document
Adam will make a start on the design document ready for Tuesday

Any other business
No other business was raised.


Objectives

Group Objectives for the next meeting
  • Develop a storyboard from screenshots. Each member will complete two paintovers.

Individual Objectives
  • Rich - in addition to storyboard shots, develop designs for additional plants.
  • Adam - in addition to storyboard shots, begin the design document using pictures from the blog.
  • Ben - in addition to storyboard shots, develop the design for the pillar/plant.
  • Mike - in addition to storyboard shots, create placeholder tileset.
  • Tristan - in addition to storyboard shots, begin using placeholder tileset to create first draft of final level.
  • Ant - in addition to storyboard shots,develop designs for the spore pods.

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